The story of Command & Conquer: Generals – Zero Hour is a direct continuation of the first game's "War on Terror" narrative. It is told through three interconnected campaigns following the Global Liberation Army (GLA) 1. The USA Campaign: Chasing a Ghost
"They’re not silent," Wash said, tossing a data slate onto the table. "They’re dead. The Emir used a captured American comms drone to broadcast a retreat order. The 3rd drove straight into a Toxin Tractor ambush. Two thousand soldiers, gone."
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Havoc didn’t open it. "You know I can’t honor that. She’s still a terrorist."
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