Sitni Sati has developed a trio of plugins—AfterBurn, DreamScape, and FumeFX—that have collectively defined the atmospheric and environmental capabilities of Autodesk 3ds Max for decades. While each addresses a specific niche, they share a common lineage of intuitive controls and production-proven reliability. Overview of Sitni Sati Plugins Primary Function Core Technology Key Legacy / Current Status AfterBurn Volumetric particle rendering (clouds, smoke, explosions) Particle-based rendering engine (HyperSolids)
Use case: Animated sky with volumetric clouds + ocean. sitni sati afterburn dreamscape and fumefx for 3dsmax full
GPU Acceleration: Uses NVIDIA CUDA for 2x to 5x faster simulations compared to older CPU-only versions. Sitni Sati has developed a trio of plugins—
Latest Advancements: Recent versions (FumeFX 7+) have expanded far beyond smoke, introducing NodeWorks for node-based multiphysics, GPU-accelerated liquids, and a dedicated Ocean toolset for realistic wave and foam generation. Beauty (combined) Fire mask (FumeFX) Volume Z (AfterBurn)