This script plays the Penguin "Noot Noot" sound effect (from Pingu) and optionally animates your character or a part.
local NootManager = {}
local NootEvent = Instance.new("BindableEvent")
-- Hook up to player joining
Players.PlayerAdded:Connect(function(player)
-- short delay to ensure character is loaded
player.CharacterAdded:Wait()
-- Play sound and animation for the player (module handles attaching to character)
if NootModule.playSound then
pcall(function() NootModule.playSound(player) end)
end
if NootModule.playAnimation then
pcall(function() NootModule.playAnimation(player) end)
end
end)
If you're looking for a simple example, here's a basic "Noot Noot" print script: roblox noot noot script require
Players.PlayerAdded:Connect(function(player) print("Noot Noot, " .. player.Name .. " joined the game!") end)require() is for loading ModuleScripts.require(script.Parent:WaitForChild("NootNoot")), it’s loading a module, not the sound itself.Plays a loud "Pingu" remix sound (Asset ID: 5136341396 or similar). Spams the game with Pingu decals or particles. Generates repetitive explosions around players or objects. Roblox Wiki Scripting Hazards and Rules Terms of Service This script plays the Penguin "Noot Noot" sound