Morph Target Animation New [exclusive] -
Beyond Bones: A Deep Dive into Morph Target Animation
When we think of character animation in games, the immediate association is skeletal animation—bones, skinning, and inverse kinematics. However, there is another, more direct method that powers everything from subtle facial expressions to bulging muscles and deformable objects: Morph Target Animation (also known as Blend Shapes or Vertex Morphing).
As we push toward hyper-realism in the Metaverse and AAA gaming, skeletons will continue to move our characters, but morph targets will give them a soul. morph target animation new
How Does Morph Target Animation Work?
NVIDIA Developer Blog: Search for "Real-Time Neural Morph Targets" for the absolute bleeding edge of the tech. Beyond Bones: A Deep Dive into Morph Target
4. Morph Target Compression via PCA / FFD
Research-to-practice (2024+):