Katia and Dungeon Quest v0.16 is an adult-themed, early-access RPG and dungeon-crawler by Stis that introduces expanded storylines, new dungeon environments, and updated art. The update refines combat mechanics, updates UI layouts, and introduces new narrative paths for the protagonist, Katia. You can find more information about this version and the developer on platforms like Patreon and Itch.io.
As a playable character in Dungeon Quest -v0.16-, Katia offers several unique features: Katia and Dungeon Quest- -v0.16-
Use the new "rest" logic in taverns to recover and manage "Mind" points to combat new sexual addictions. Katia and Dungeon quest!(eng) V 0.20 - VVTS Katia and Dungeon Quest v0
She stepped across the threshold. The vault's floor had been swept recently; footprints lay in tidy rows, wiped clean as if an invisible hand had tried to erase the past. In the center of the room was a pedestal, and on the pedestal lay a map rolled in oilskin—no ordinary cartography but a living thing of inked lines that shimmered like veins. Around the pedestal, the floor hosted a ring of shallow bas-reliefs depicting a ladder, a door, a spiral. A breeze—impossibly cold and yet not from any opening—lifted Katia's hair and sent the torch flame wavering. As a playable character in Dungeon Quest -v0
Katia walked away carrying the codex and the brass token and the knowledge that the Door of Through had been real, and more than that: it had been a mirror with teeth. She had given a memory and taken a way forward. In the days that followed, she would find the brass token opened doors in the city she had walked past a thousand times; the codex's songs lulled a guard who later became an obstacle; the papers maps stitched together routes for those who needed them most. But there would also be evenings when she reached for a memory and found a missing seam—the smell of salt not quite there, or the laugh of an old friend whose contours had softened. The bargain's arithmetic was exacting and indifferent.