Faking player counts on FiveM violates Cfx.re's Terms of Service and can lead to your server being permanently banned or blacklisted from the master list.
Result: The server reports clients + 1 to the FiveM heartbeat, artificially inflating the count displayed in the server list. Fake Players Fivem
local pedModel = `a_m_y_stbla_02` -- The model hash Citizen.CreateThread(function() RequestModel(pedModel) while not HasModelLoaded(pedModel) do Wait(1) end -- Spawn the AI "Fake Player" at specific coordinates local fakePlayer = CreatePed(4, pedModel, 125.0, -320.0, 50.0, 0.0, false, true) -- Make them invincible and ignore events so they stay put SetEntityInvincible(fakePlayer, true) SetBlockingOfNonTemporaryEvents(fakePlayer, true) -- Give them a realistic animation TaskStartScenarioInPlace(fakePlayer, "WORLD_HUMAN_SMOKING", 0, true) end) Use code with caution. Copied to clipboard ⚠️ Safe Practices for Using AI Peds Faking player counts on FiveM violates Cfx
Generic Names: The scoreboard is filled with generic names or names that don't match the server's region. Load testing in a private environment with proper labeling
In the FiveM community, "fake players" refers to the practice of server owners artificially inflating their player count on the server list to appear more popular than they actually are. This is widely considered a deceptive tactic and a violation of community standards. Methods of Faking Players
Server Blacklisting: FiveM (Cfx.re) actively monitors for spoofing. If caught, your server will be permanently removed from the master list.