Last Updated: [Current Year] – Includes Relics of Rivellon & Four Relics DLC
Script Extender Console: You can retrieve the GUID of an equipped item in-game using the command: print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id).
Since Larian hasn't released an official "new items" patch recently, "new" in the DOS2 modding community usually refers to: dos2 item ids new
Check the Root Templates: Use the Divinity Engine 2 to browse the "Root Templates" for the most accurate, up-to-date internal names.
This guide provides the newest, most comprehensive list of DOS2 item IDs, how to use them in 2024/2025, and the secret "Developer Mode" cheat that bypasses the old, broken cloner method. The Ultimate Guide to DOS2 Item IDs (New
Ultimately, the quest for DOS2 item IDs mirrors the spirit of Rivellon itself: a rejection of boundaries. The developers intended you to find the Gloves of Telekinesis in a specific chest. The modding community, armed with the new IDs, has democratized that experience. Whether you are a lore hunter spawning the untextured Test_Sword_of_Killing_Everything to see what happens, or a roleplayer meticulously crafting a loadout before the final battle with the Divine, these strings of text are the secret language of the gods. They remind us that in a game about breaking the shackles of divinity, even the loot is meant to be set free.
Enable the Console: Create a file named OsirisExtenderSettings.json in your game's DefEd/Bin directory and add "CreateConsole": true. Ultimately, the quest for DOS2 item IDs mirrors
How are Item IDs used?