Anna 2 Boat Trip Walkthrough Better -
The "Anna 2 boat trip" likely refers to the pivotal sequence in Syberia II , where the protagonist, Anna (Kate) Walker
6. After the Trip
- Dock at the Aurora. Give the map to Miller (he’s waiting by the locomotive).
- Moral point: If you killed no human enemies on the ship (only stealth knockouts), Anna will praise you and you get a positive karma note.
- Reward: You unlock the Caspian’s “map room” fast travel point and can now freely explore the southeast desert.
Walkthrough: Level 6-10
. Use the scissors on stringy vines (often found on stones in the forest) to create thread. Needle & Thread anna 2 boat trip walkthrough better
Approaching docks & landing